Q&A with Brenda Laurel: We "brought girls roaring into the online game space"
Brenda Laurel spoke at TED in early 1998 — at a watershed moment. In 1997, she launched Purple Moon to make smart computer games aimed at girls. By 1999, the company had come to a much-publicized end....
View ArticleGames that launch companies, games that heal: Q&A with Jane McGonigal
Jane McGonigal is a game designer with an apparently simple idea: some of the billions of hours we spend playing games can be used to solve real world problems, and it can be done by playing games. Her...
View Article10 online games … with a social purpose
Game designer Jane McGonigal firmly believes that video games are not just about mashing buttons and getting to the next level. In fact, during her talk at TEDGlobal 2012, McGonigal gave several...
View Article7 talks on the benefits of gaming
This weekend, hundreds of video games enthusiasts lined up in the cold, waiting 12 hours-plus to be the first to get their hands on Nintendo’s new console, the Wii U. And when the game Call of Duty:...
View Article9 great talks to watch for Video Games Day
Gamers, unite! Today, July 8, is officially known as Video Games Day. Whether you lose hours to your Xbox or stay glued to your smart phone to play, today is dedicated to all those games that rile you...
View ArticleThe future of virtual reality will literally spray you in the face
You are about to enter THE VOID, a virtual reality experience that debuted at TED2016. The goal: to add touch and physical sensation to traditional VR. Photo: Ryan Lash / TED You’re standing on a small...
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